Hobgoblin

I did a more realistic take on Humberto Ramos's design of Hobgoblin from his run on The Amazing Spider-Man. I wanted to create a more detailed character and push my abilities in Substance Painter. The fine detail displacement maps are from Surface Mimic, and the base of the hot metal shader is from 1squad.

http://www.surfacemimic.com/gallery/
https://gumroad.com/1squad

Bryan eck main
Bryan eck back w fire
Bryan eck front color
Bryan eck back color
Bryan eck front grey
Bryan eck back grey
Bryan eck close top color
Bryan eck face color
Bryan eck face zb
Bryan eck sword
Bryan eck hand 1
Bryan eck hand 2 a
Bryan eck backpack
Bryan eck wire
Bryan eck zb front
Bryan eck zb back